Game Developer & Software Engineer

RADU-CONSTANTIN
MATUSA

ABOUT ME

I'm a Unity game developer based in Copenhagen, currently pursuing a Master's in Games at the IT University of Copenhagen. I've spent the last five years building, shipping, and leading game projects, from co-founding a startup to managing junior devs as a lead programmer.

My journey started with a Bachelor's in Computer Science and a startup incubator that turned into Empty Box, a company where I took a game from concept to release on Steam. From there I moved on to Runic Dices Entertainment as Lead Unity Developer, overseeing architecture, scheduling, and mentoring a team of 3–5 developers.

I thrive in fast-paced environments where creative problem-solving meets technical execution. Whether it's designing movement systems, building roguelite mechanics, or presenting at industry events, I'm always looking for the next challenge.

3
Games Shipped
5+
Years in Gamedev
MSc
ITU Copenhagen
10+
Smaller Projects

PROJECTS

2026 - KettleLess / DADIU

Tracebound

Published by DADIU

Released - 85% Positive

A fast-paced atmospheric ice-skating action-runner. Play as Ayor, gliding across the body of a colossal bound giant, carving frozen traces to shatter its chains and restore nature. Features flow-based movement, environmental storytelling, and evolving traversal challenges.

Action Runner 3D Atmospheric Skating Free to Play
View on Steam
Tracebound screenshot Tracebound gameplay Tracebound skating Tracebound chains
2023–2025 - Runic Dices Entertainment

Nanokings

Runic Dices Entertainment

Coming Soon

A roguelite RPG blending bullet hell with hack 'n' slash into a unique "Hack & Hell" experience. Set in post-apocalyptic Mykrafjordur, fight mutated creatures and rival Viking tribes. Features procedurally generated stages, skill trees, a brotherhood system, and deep Norse-inspired lore.

Roguelite Hack & Slash Bullet Hell Pixel Art Vikings
View on Steam
Nanokings combat Nanokings enemies Nanokings boss Nanokings gameplay
2020–2023 - Empty Box

NanoHive

Empty Box (Co-founded)

Released - 92% Positive

A fast-paced free-to-play top-down arena shooter set inside a human body. Operate a high-tech hive of nanobots, absorb bacteria, and race to eradicate infections. Compete with others on leaderboards to become the fastest NanoHive Operator.

Top-Down Shooter Free to Play Sci-Fi Arena Pixel Art
View on Steam
NanoHive gameplay NanoHive nanobots NanoHive absorb NanoHive speed

GAME JAMS & EXPERIMENTS

Bobo the Nightslayer thumbnail
Bobo the Nightslayer
Command the toy army and slay the nightmares to protect your human's dreams.
Play in BrowserPlay →
No Cats in Heaven thumbnail
No Cats in Heaven
Fast-paced arcade freefall inspired by Downwell: escape an angel as you dive through the sky in search of your lost cat.
Play in BrowserPlay →
Smash Pool thumbnail
Smash Pool
Good old pool, but with significantly more chaos.
Play in BrowserPlay →
Cottage Core Catharsis thumbnail
Cottage Core Catharsis
A peaceful picnic at sunset, turned psychedelic extravaganza.
Play in BrowserPlay →
DOORS 98.EXE thumbnail
DOORS 98.EXE
Macrohard - A retro-themed platformer with a Windows 98 twist.
Play in BrowserPlay →
Danish Weather Forecast thumbnail
Danish Weather Forecast
Unleash your inner meteorologist, and show the world what you're really made of!
GamePlay →
Original Sin thumbnail
Original Sin
A night of ancient myths shared around a cozy fire.
PlatformerPlay →
Detective Wizard: The Smoking Owl thumbnail
Detective Wizard: The Smoking Owl
Play as a wizard detective investigating the murder of an owl familiar.
Play in BrowserPlay →
Korosseo Thumbnail
Korosseo
A wave-based, first person, arena shooter.
ShooterPlay →
The Trainwreck thumbnail
The Trainwreck
Coal above all. Nothing else matters.
SimulationPlay →

EXPERIENCE

AUG 2023 - AUG 2025
Lead Unity Developer
Runic Dices Entertainment
  • Managed 3–5 junior developers, delegating and reviewing programming tasks
  • Collaborated with a Producer to plan development schedules
  • Documented changes following the completion of each task
  • Led development of Nanokings, a roguelite Hack & Hell game
AUG 2020 - AUG 2023
Co-Founder & Unity Developer
Empty Box
  • Created a startup during the university's Start-up Incubator program
  • Fully developed and released NanoHive on Steam
  • Presented the game at industry events and networked with professionals
  • Learned to be an independent, self-sustained developer and entrepreneur

SKILLS & TOOLS

🎮
Game Engines
Unity Unreal Engine Godot
💻
Languages
C# C++ Python Java JavaScript GDScript
🛠️
Tools & Platforms
Git / GitHub Jira Trello Steamworks Visual Studio Rider
🧠
Specialties
Gameplay Programming Team Leadership Game Architecture Agile / Scrum Prototyping Publishing

EDUCATION

In Progress
SEP 2024 - 2026
Master's in Games
IT University of Copenhagen
Completed
SEP 2018 - JUN 2022
Bachelor's in Computer Science
University College of Northern Denmark

GET IN TOUCH

Interested in working together, have a game idea, or just want to say hello? Let's connect.